AI Insights · Timothy · April 2024
Top 5 Cartoon Fantasy Games on Android in Angola Q1 2024
Explore the Q1 2024 performance of the top 5 cartoon fantasy games on Android in Angola, including weekly revenue, downloads, and active users.
In Q1 2024, the top 5 cartoon fantasy games on the Android platform in Angola exhibited varied performance metrics in terms of weekly revenue, downloads, and active users. Below, we delve into the specifics of each game's performance based on data from Sensor Tower. For more detailed insights, visit Sensor Tower.
Candy Crush Saga
Throughout the quarter, weekly revenue for Candy Crush Saga ranged between $120 and $195, peaking at $195 in the final week of February. Weekly downloads saw a mix of highs and lows, starting at 2.4K in early January, reaching a high of 2.8K in the second week, and then gradually settling around 2K towards the end of March. Active users showcased a stable trend, beginning at 56.3K in the first week of January and ending at 57.8K by the last week of March.
Alice's Dream : Merge Games
Alice's Dream : Merge Games experienced a gradual decline in weekly revenue over the quarter, starting at $125 in the first week of January and dropping to $88 by the end of March. However, no significant data was available for weekly downloads or active users.
Toon Blast
Toon Blast reported modest weekly revenue, fluctuating between $34 and $68. Downloads were minimal, with a peak of 7 downloads in several weeks, and active users remained relatively stable, hovering around 70 throughout the quarter.
LINE Rangers: Brown-Cony Wars!
LINE Rangers: Brown-Cony Wars! showed varied weekly revenue, starting strong at $83 in early January, dipping to as low as $4, and peaking again at $54 in late February. No data was available for weekly downloads or active users.
Match Masters - PvP Match 3
Match Masters - PvP Match 3 saw a fluctuating weekly revenue pattern, starting at $10 in the first week of January and peaking at $41 in early February. Downloads showed a similar trend, with a high of 29 in mid-February. Active users peaked at 104 in both late January and mid-February, before gradually decreasing to 83 by the end of March.
Each of these games demonstrated unique trends in Angola's market. For more comprehensive analytics, visit Sensor Tower.